Commodore MAX Machine

The MAX Machine was a low-cost Japanese computer and game system using the same VIC-II and SID chips as the forthcoming Commodore 64 but with only 2KB RAM.

Its hardware makes it a fascinating transitional system and its cartridges influenced early C64 software.

Notable Features
  • The flat membrane keyboard and sculpted black case are unique.
  • Many MAX cartridges can run on a Commodore 64.
Historical Significance
  • Its hardware makes it a fascinating transitional system and its cartridges influenced early C64 software.
Collector’s Notes
  • Board revision, regional video standard, power supply, keyboard legends and original accessories should be recorded.
  • Memory, storage, displays and expansion hardware should be documented because configurations often changed during a system’s working life.

Specifications

Technical Information
NameCommodore MAX Machine
ManufacturerCommodore
LaunchedFriday, January 1, 1982
Discontinued1982
CountryUnited States
CPUMOS 6510 at approximately 1 MHz
Units Sold
Form FactorLow-profile keyboard computer
PowerExternal or internal mains supply according to model
NetworkingCommodore serial networking and third-party network adapters where supported
Operating SystemCartridge software; limited BASIC cartridge
Expansion / I/OCartridge, cassette, joystick, audio/video
KeyboardIntegrated membrane keyboard
StorageROM cartridge and cassette
SoundSID three-voice synthesizer
Colours16 colours
GraphicsVIC-II sprites, bitmap and character modes
DisplayTelevision output; 40-column capability through VIC-II
ROMCartridge software plus small system ROM
RAM2KB
CPU SpeedApproximately 1 MHz

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